For now, you can just read this short summary below...
"Gain trusted allies to conquer every group in school, from jocks to nerds to musicians, to become the king of your high school!"
King of High School is a turn-based strategy video game I developed independently using Unity. It is inspired by the video game Super Auto Pets. While developing this prototype, I learned about polymorphism in Unity, singletons, publisher-subscriber event systems, persistent data storage, and much more.
Skills used: Unity Engine, C#, Photoshop, Game Design