University of Michigan B.S. Computer Science, 3.98 GPA
I was the president of a 60-member interdisiplinary team selected by NASA to develop 2 full augmented reality interfaces for astronauts.
As both the AR development lead and project manager, my roles shifted between assisting AR developers - to software integration - to UX design - and to whole team management. I also created foundational software for the AR team, such as a singleton interface for the backend, a publisher-subscriber event system, a system state machine, and a CI/CD pipeline.
Read about our major successes as a team (as well as the struggles of leading a 60-member team) over here:
Unity Engine, C#, MRTK, HoloLens 2
I built a UDP socket pipeline to send data from autonomous parking software running on a Raspberry Pi to a Python server. This allowed for real-time visualizations of raw sensor data, parking spot detection, vehicle motion, etc., allowing for greatly increased efficiency in development and testing.
This pipeline is now being used by Bosch teams in the US and Germany for software development and customer demos, and it will be used for all new Bosch parking projects and demos in the foreseeable future.
Read more about my internship here:
C++, Python, Conan Package Manager, Docker, Bash, CMake, CANoe, Raspberry Pi
I worked with a team of 4 developers to create this full-stack AR app in 48 hours for the MHacks x Google Hackathon.
Cosmocook! is an augmented reality cooking assistant that simultaneously incorporates audio, textual, and video input to provide personalized assistance to help people learn how to cook in an exploratory way.
Read about our how we won 1st place at the MHacks x Google Hackathon with CosmoCook here:
Gemini 1.5 API, Flask, Redis, Google Search API, Unity Engine, C#, MRTK, HoloLens 2
I developed a polished Android/iOS mobile app to teach exercise form via augmented reality and 3D motion capture.
I worked with a team of 4 other developers to create this fully functional app in 4 weeks and present it at the XR at Michigan Summit.
As a developer, I implemented the app UI, exercise database back end, persistent user data storage, favorites feature, and exercise info screens.
Unity Engine, C#, AR Foundation, Blender, Shogun, Figma
I love creating things and learning new things, so I've made many projects:
And more to come...
See all my projects here: